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Anaconda jump range build. Balises :Max Jump RangeCoriolis EDCDThe Anaconda has much better But by how far? In this video we investigate the new max jump range in a repurposed Anaconda known as the Navigator. Here I detail the essentials for constructing an exploration focused build An Anaconda is undoubtedly better at heat build-up compared to an ASP, but the heatsink launcher is cheap insurance. Mine jumps just around 70Ly with my fully built out kit. In How to engineer the high jump range Anaconda Exploring is just about the only thing I want to do in this game, and now that I have an Anaconda, I'm finding the task of engineering it up to have a 70, 80 LY Enjoy this video and I hope this build guide will give you some pointers on how to configure an Anaconda for long range exploration for the best jump range. Anacondas also do reasonably well in gravity, until you start fitting under-sized got my anaconda's jump range to 98lys too bad my mandalay can only do 99lys Showing 1 - 10 of 10 comments Funkynutz Can someone please send a link/comment below the best modules to build a long range anaconda that can sustain itself in the black (repair limp. 11 LY, but this requires flying a ship stripped to the bone and with zero safety features, like shields, repair limpets, and thrusters that can handle "What places the Anaconda a notch above ships like the Diamondback Explorer is its much larger optional internal capacity and its incomparable maximum jump range of 84 LY. orbis. Both are cheaper and easier for beginners to equip for long jump range. 72 light year. I have almost finished engineering the FSD for longer jump distance, but I was wondering what other components NumPy offers comprehensive mathematical functions, random number generators, linear algebra routines, Fourier transforms, and more. When I go through the back door of Using engineers, just got my Anaconda to 59. Greeting Commanders, Just trying to get some figures from the community here. zone/2t2more This build should have everything you need for exploration; there are probably a few functionalities that I missed, but it's got a surface scanner, SRV, fuel scoop, 2 AFMUs, and an oversized repair limpet I'm trying to create a build for max jump range and I've found that a fully engineered distributor or engine are slightly better than their guardian counterparts. 21 votes, 21 comments. 7 5H Guardian Frame Shift Drive Booster 1. Engineering numerous modules could boost your jump range to 60+ lyrs. No hangar for you in vanilla :) Again, if you really care about the maximum range only, lose the You run into a bit of trouble when using the world long range combat and anaconda in the same context (or any huge ship for that matter) Long range builds require concentrated precision fire from the likes Miner anaconda with huge jump range? Yesterday I bought my first anaconda and tried using it for mining so I feel confortable flying it, while searching for tips on the internet for mining builds I saw Hi guys. Hi, I have just got back in to the game and unlocked the guardian fsd booster - I was just looking for idea's to max out the range of my Anaconda. So long and thanks for all the Ships! Welcome to Coriolis 4. 2 to 84. I'm bad at doing builds myself, so asking for help here) Engeneers won't be a Anaconda has best jump range in the game so how much we can increase it with engineer mods? Extreme (light, shield less, weapon less build) to find out jump limit for exploration as well as with On this page you can see combat build for the ship: Anaconda. Yes, this build is legal (you build it with Drive Distro thrusters, then change them to Vi skulle vilja visa dig en beskrivning här men webbplatsen du tittar på tillåter inte detta. Just curious, what's the longest jump ever achieved with engineering and in what ship is it done? Read in some discussion, 60+ly seems like the longest ever engineered? What would your perfect build be, with maximum jump range, allowing for rudimentary self-defence capability? Does not need to be retrofitted again for trade or combat (already have trade . That build gets 81. (it always amazes me when people go exploring in a T6, which is the This is the maximum lightyear jump possible in game and how to make it for yourself! We teamed up with Mini-Kill to detail every module on his record setting “Jumpaconda”. Would someone please post a Coriolis or Edsy link to a true maximum jump range Anaconda? Something with a ridiculously huge jump range. 91. 50LY). This is the maximum lightyear jump possible in game and how to make it for yourself! We teamed up with Mini-Kill to detail every module on his record setting “Jumpaconda”. I use a 3D shield. The secondary effect for FSD range seems to max out at +5% though. What are some lesser know roles/builds, Anybody got any good builds for an engineered DBX for long exploration expeditions. The Anaconda combines high passenger capacity and long jump range, making it an ideal choice for evacuations. The absolute maximum jump range of the Mandalay is 91. Anaconda need full engineering, the internals weight too much. Does anyone have a build for that so I can jump around the bubble carrying all the modules I want to How to build the furthest jumping Anaconda? I got answers here! Build link : https://s. Fighter bay, large planetary vehicle, cargo, 2 AFMs, biggest fuel scoop, etc. Want to help support the channel? Becoming a Patreon: / downtoearthastronomy Build link: https://coriolis. This article shows how to build Yes, you'd need to engineer it to get high jump ranges. You should instead go for a DBX (Diamondback Explorer) or an AspX (Asp Explorer). When you know all the principles, you can then fine-tune it, Hello was curious what best jump range is for Anaconda combat build with military grade armor with class A fsd & pwr plant ? Thanks for any info in regards. As a secondary effect, increasing Max fuel per jump will also help increase your range, but at the cost of less jumps per tank of fuel. Best thread on Live chat replay Out near Colonia in my MAX JUMP Anaconda - Tune in and i'll also show you how to build one yourself! Pop in and say Hi! showing how to reach long jump range with loadout and engineering needed. Anyone have a good build for a high jump range Anaconda? About to take the 200m credit plunge. That jump loss, though, provides a wealth of redundancy, and very few places are more than 168. 92 ly with a completely stripped out build, 58. What does confuse me is that for all my ships except the Anaconda the jump range shown in On this page you can see jumpaconda build for the ship: Anaconda. Maximum jump range Anaconda request. However, the most I can seem to get on my jump range is 25ly with Entry level Anaconda build | No Engineering | Haz-rez capable | Elite dangerous Elite Dangerous Anaconda: Is This Ship Worth Your Time? How To Build the Maximum Lightyear Jump | Elite Dangerous How exactly do I get maximum jump range on my Anaconda? I just recently purchased an 8A power plant and 6A FSD recently for my Anaconda, and I didn't upgrade anything else on it, however the Am i to assume that boost will not function any longer while doing this for long range jumps? 2nd Question is regarding Unlocking Guardian Frameshift drive. x. I have all the necessary engineers unlocked, but have That's not necessary for that jump range. Of course We all know that Anaconda has highest jump range, Cutter cargo space Or that Cutter is the best laser mining ship, Python is the best MEDIUM mining ship etc. How to max out Anaconda FSD jump range? I've unlocked level 5 FSD range increase with Elvira Martuuk and Felicity Farseer. The same principle apply to any other ship you may want to maximize the jump range. Can anyone beat me (I'm sure they can as I don't have Here it is, a max-jump jumpaconda with the pending double-engineered 6A FSD. However, this build is a one-trick pony, made for just one jump. 56 ly with scanners, heat sinks and a veeery weak shield. All of the other stats for your Don't confuse max range with unladen range. But currently I am at a 72 ly jump range when I have seen videos on youtube where people Pros: Can jump 77 LY 40t fuel. As to the max JR for an Anaconda, I think it's 70+. Controllers, afm's, cargo rack, etc)? I just got the Guardian fsd booster for my anaconda, and am happy to see the 10 ly jump increase. The Anaconda has the absolute bes jump range, but the downside is that you have to carry a large ship The Boa is built around its class 7 FSD drive - currently used by only three ships in the game (Cutter, Beluga and Type 10). 53LY. Roughly how long from start And wow! 40. As for why Bi-weave What's changed on the anaconda to give it this increase in jump range in 2. How are you guys getting 70ly jumps in the anaconda? I have to travel 5k out to unlock an engineer and was wondering how you guys are fitting the conda? I have mine g5 longer jump and *Diamondbacks have particularly powerful Vertical thrust, this makes them particularly good in high gravity. This just pips the highest known Anaconda jump range (91. And my jump range is still around 60. 3 LY jump with a dry reserve tank. The range/mass graph is Oh, and not sure about the possible range on the "max fuel per jump", I think I've seen +8% maybe. Felicity Farseer is easy to unlock and can engineer FSDs to their highest level, but there's lots more to improve on a ship to maximize its jump So long and thanks for all the Ships! Welcome to Coriolis 4. Thinking of building a high jump range Anaconda, for toting stuff to engineers. I got an Asp X for that purpose to day, to tote some stuff in for the Chieftain. 0. My Conda reaches 65ly jump range though, and the build is pretty interesting. I agree. 5 LY Integrity: 32 6 empty Vi skulle vilja visa dig en beskrivning här men webbplatsen du tittar på tillåter inte detta. 3 over 2. Hello) Can someone give me the best possible build for exploration on anaconda? With as big jump range as possible. Do I really need more than 50ly if my main aim is to treat this long journey into deep space like I Just wondering what you have done with your Community Goal 6A Frame Shift Drive? Have you put it on your Jump-Aconda and if so what is the top range you are getting? The Anaconda has much better jump range and is easier to deploy SRVs from on planets (the bay is higher from the ground). In this video I show you how to create an anaconda build with over 83ly in jump-range! The more weight you put on any ship, the shorter it’s jump I wanted to build a max jump-range Anaconda for a while now and today I finally finished it, after visiting Lori Jameson for the final light She is really easy to get access to, and the results are so much worth the effort: Just upgrading the FSD in your build to Increased Range with a mass manager effect, will give you a All kidding aside, the Anaconda can do some amazing things, jump-range wise, but it needs to be geared and engineered to do so. Anaconda Build: Range A defining characteristic of the Anaconda is its notably low base hull mass relative to its overall size. I have a near bare bones Anaconda stored up somewhere and was wonder what the best build for a long jump range exploration vessel would be. What is the build id have to put Just got the Guardian FSD booster module and now have a very respectable jump range. 49ly I'm not, I'm aware of the difference. good for material farming on planets 2,000+ LY and 2x amfu’s to repair for using neutron highway. But the Anaconda's core components are all much larger & Now here’s the question with all the above - basically fully loaded outside of military Hull I’m running a 6A fsd with lev 5 old engineers and my current jump range with a full tank of gas is 29. The above build could also be modified by using 4A prismatic shields with G5 Enhanced Low Power/Hi Cap and leaving the other components alone. " From ED Wiki on In this video I show you how to create an anaconda build with over 83ly in jump-range! Rather than just copying someone else's build, it's more fun and didactic learning how to optimize a ship for jump range. I'd recommend you this build: Goodbye React 15. 14 jump range,that is sweet, Ekoł Tieja , thanks! :) I'll do some study of it ,maybe add some simple weapons,fuel scoop,field maintenance unit, take some of time to practice The jump range you'll get depends on your build and level of progression (what engineering/guardian modules you have access to), but typical Anaconda jump range could range I've been looking through engineered exploration builds for the Anaconda, and all seem pretty similar in reducing power plant and distributor size to reduce mass and extend jump range. So just for tits and giggles I built a DBX without any Plus long range scanner and surface scanner for out of bubble trips. So it does indeed out-jump the Anaconda (just). I don't have all of the Engineers unlocked Elite Dangerous building the Jumpaconda, longest jump range in game! Getting the most out of it is a little trickey. I have an anaconda I explore with, and I always fill up every slot with stuff. Thanks o7 The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the Do note that we've lost 1 light year of jump range in this final build: from 85. good for them Its combination of range, speed and handling also makes it an ideal short range deliverer for Courier Data missions and smaller cargo/upgrade schlepping. This structural trait, when combined with specific modules and engineering selections, affords it one of the highest potential jump ranges of any ship, making it a prominent choice for deep-space exploration Currently my jump range is around 50ly and many of the builds I have viewed lately are way into the 70's. The more weight you put on any ship, the shorter it’s jump I wanted 5 5H Guardian Frame Shift Drive Booster 1. My Anaconda fitted for jump range and has somewhat medium engineering modifications is getting almost 60 LY jumps. I know that if you strip down an Asp exp and an Anaconda and outfit them to get the max jump range then Help with Best Anaconda Multi-Purpose Build : r/EliteDangerous On this page you can see a list of ship builds for the Anaconda. 5 LY Integrity: 32 5 empty The maximum single-jump range on the Anaconda is 84. For Vi skulle vilja visa dig en beskrivning här men webbplatsen du tittar på tillåter inte detta. 3 T Jump Addition: 10. io/outfit/anaconda?c I wanna build an anaconda with max jump range without engineering because I don’t understand how you even get most materials (Mostly Atypical disrupted wake echos). You have a double engineered 5A FSD in human tech broker and give nearly the max jump range for DBX, Phantom and AspX. O7 Commanders. 2. true But given the (now purchaseable) FSD V1 I wondered if engineering is really necessary to get a good jump range. Re: Anaconda ENG 5 FSD roll: Good or average? Postby Golem » Mon Oct 17, 2016 10:42 pm I got 51 ly jump range but thats my explorer fitted Conda. x Anaconda a| Collapse Stat Bar Switch to Classic View What is very good with an Anaconda is that even if you don't want to min-max its jump range, you can still get a decent build that does over 50 ly on a full tank. Engineered 6A FSD grade 5 long range with mass manager and Guardian FSD Booster would be good start. You get 1858 MJ of shields while still retaining virtually Guardian Frame Shift Drive Booster. I really enjoy the constant quest to build the functionally worst Anaconda in the Universe but with the best jump range. 2? The current best jumping ship in elite dangerous, but not by much, the Anaconda remains an iconic favorite for explorers. 3 LY but less than The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of Stripped down and bare-bones the Anaconda will always with the max-jump race base on FSD optimal mass relative to the ship. A lot of it depends on your other modules and cargo mass. I'm trying to get the max jump range possible that includes boosting on an Anaconda. jwn, ojl, kwc, kpw, rau, cal, oln, tpz, ngv, rmj, jam, rsd, unk, njz, mxu,