Rimworld animals mod, 3 days ago · Supports RimWorld versions 1
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Rimworld animals mod, Feb 21, 2026 · [XND] Vanilla-Friendly Animal Surgery Mod brings balanced, size-based prosthetics and organ surgery to animals without the “one size fits all” approach. This is an automatic response based on some of the keywords in your title. Smart pathing: Animals inside your base will move through doors to exit if possible. Download and install the best mods to enhance your Rimworld experience. Apr 12, 2024 · The Alpha Animals Mod adds multiple unique new animals to RimWorld Alpha Animals Mod features 45 new, vanilla-friendly creatures to the diverse biomes of your rim worlds. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. Which can result in some really cool stuff like giving your animals nuclear stomachs to reduce food consumption or equipping combat animals with painstoppers. 2 days ago · Beam me up Scotty Mod brings light-speed teleportation to RimWorld, allowing you to instantly move pawns, animals, and items across your base or even between maps. 0 - 1. Update 2025/8/6: Tynan has fixed the dryad issue, so I removed the warning in mod setting. 2 days ago · Shoo! Mod Features Shoo designator: Found in the Orders menu or when selecting a wild animal, assigns a Handling pawn to shoo animals away. Fence behavior: Animals remain blocked by fences but will use fence gates if available. It expands animal customization while staying closer to vanilla design philosophy. It's a great mod if you'd rather just use your normal human bionics on animals. Feb 20, 2026 · Callouts Mod adds dynamic text callouts above pawns’ heads during combat and other in-game interactions. A mod allows your animals, mechs, ghouls to board on ship before you fly. Added a passenger role in the gravship takeoff UI, allowing you to add animals, mechs, ghouls and downed humans as passengers. This mod adds dozens of new animals that fit RimWorld aesthetic, from house cats and Rottweilers to anacondas and Indian elephants, it really breathes a lot of life into the game and makes every biome feel very, very unique. 6 This mod adds classes with unique abilities. 3 days ago · Supports RimWorld versions 1. The philosophy of this mod is that every new creature tries to bring some new mechanic into the game, whether it be walking tanks, living resource farm, indestructible plant monsters, night time stalkers, or plain speedy If this post is a request for mods to enhance your RimWorld experience, please consider checking out the modding FAQ for a list of often recommended mods. These callouts use RimWorld’s grammar system, allowing context-aware messages that reference pawns, their traits, weapons, cover, and more. The philosophy of this mod is that every new creatures tries to bring some new mechanic into the game, whether it be walking tanks, living resource farm, indestructible plant monsters, night time stalkers, or plain speedy giant spiders. Jul 23, 2025 · This mod adds dozens of new animals that fit RimWorld aesthethic, from house cats and rottweilers to anacondas and indian elephants, it really breathes a lot of life into the game and makes every biome feel very, very unique. Feb 17, 2026 · Animal Feed Trough Mod adds a dedicated wooden feeding trough for animals, allowing them to eat hay and kibble from a proper container instead of directly from the floor. Browse 498 mods for Rimworld. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. .
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